This is something I am Very Proud Of. It is my first games commission at C4 which I have seen from commission to live. It’s by the wonderful-to-work-with Littleloud and was part of our call for ideas around fashion and ethics last year. This turned out to be a way into global economics and is a classic example of cleverly taking a familiar game mechanic (Tower Defence) and use it to make learning happen through the game play.
I love the darkness of the Boss, the comedy of the references and scripting, the Gary Lucken art, and the 8 bit soundtrack. But most of all, I love the guilt of players and that many of the blog review comments have been about the politics of sweatshops, not whether people love or hate the music. And this is the point: *this* is why we do what we do,with the people we do it with.*
* And they squeezed in a cat for me (scroll to the end of this piece!)