Second Life and “TV”

So I was going to give a quick Second Life news update, but have been aware for quite some time that this is a futile effort – although the media frenzy around SL has died down somewhat. All the big media wigs are most likely sitting down in important meetings trying to figure out what to do in 3D immersive spaces.

It is much more effective to keep up with the news via something like World of SL or SLCN. While I was on the latter, I stumbled upon this titbit about an in-world “TV” network which has set up to challenge residents to make their own shows.

I think there is indeed a gap in the market for this kind of thing, and the people themselves will make the cream rise to the top, and start gathering around common points and people of interest. I can’t wait for proper shared “TV” playlists. This kind of content is something that I would probably like to watch through Joost. Except, it would have to be an aggregated set of shows – a network – which included machinima programming from all immersive spaces – 2 and 3D. Granted, a lot of shows might be a bit shit, but then so were most podcasts when they started a few years’ ago. But a deal through Joost could be about a premium, best of content offering, as decided by all of us first – around the web.

Anyway, here is what SLCN says about the venture:

In the coming months SLCN will become the, “voice of SL” the group says. The programming will come from residents and encompass all different areas and cultures. It will be a way of showing the real world what SL is and what the people of SL are all about. The idea behind SLCN is to open up the world of television and put it in the hands of everyone within SL.

They add that it means that anyone who has an “idea, a pitch or talent or anyone who thinks they can”, can. Now all I need is some imgination and decent computer.

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One response to “Second Life and “TV”

  1. I gave a seminar on (*shudder) web2.0 to a PR firm last week and I can assure you they were highly excited about SL – far more so than me in fact.

    I think SL would gain from a pervasive or federated identity system that allowed people to bring their identity to other online 3d worlds.

    I’d add to that some hefty social networking functions, build it into a browser, so you can use the internet seamlessly and – hmm – lemme think – ah yes, document handling from my desktop. I’d like to grab documents from my machine and hand them to people or leave them in places in sl

    trouble is – if they add too many functions to secondlife, it’ll just become life.

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